Gaming

Where I write about various things which take my interest.

The section devoted to gaming, both table top role-playing games and video games.

Defenders of a Small World

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I’m pretty sure I had to do A Small World for my very first LD in 2012. I didn’t finish but you can see a video of the game play on youtube.

Mixle

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And I’m done!

Ludum Dare 35 Game Play

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I’ve got no idea what I’m calling this but the idea of the game is to merge different coloured blocks to create a shape based off of a tetrimino. Merging two blocks the same colour creates a shape and changes the colour. Merge all of the blocks until you have the shape.

The LD35 Theme is in!

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And it’s shapeshift… That’s quite a broad one. Time for some brainstorming.

Previous Ludum Dare's

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I’ve been having a look through this site and I’ve managed to find a few of my previous Ludum Dare entries!

Ludum Dare 35 Voting

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It’s that time of year again! Ludum Dare, pretty much the only time I update this blog.

Trollhammer!

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And Trollhammer is finished!

Troll Lives!

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This is Troll, the star of the game:

Half Way There

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It’s just past the half way mark and I’ve got… something. The basics of the game play are in place, although there are few features I’d like to add, and a lot of the graphics are in place.

Trollhammer Dilemma

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Game play dilemma: I was going to have it so when Troll jumps and lands the camera shakes and the villagers pause for a second. This gives Troll the chance to catch everyone. This is very powerful so I was going to temper it by giving Troll a five second recovery period.

Trollhammer Game Play

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A rough idea of the game play.

You are the Monster

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I managed some brain storming before I slept last night and I came up with a few ideas. Initially I was thinking of a taking a classic arcade game and switching the roles so the player took on the part of the bad guy from the game. Space Invaders where you’re the aliens or Pacman where you’re the ghosts. I’m not convinced the game play would be interesting enough for that.

Ludum Dare 33 Theme

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The theme has just been announced and it’s You are the Monster. I’ve seen that in the voting a few times before. There’s probably a tonne of takes on old games, but playing the bad guy, that could be done.

Ludum Dare 33 Voting

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Some of the coming weekend is already planned out but I shall be squeezing Ludum Dare 33 in around that. My vote is in:

First Day

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The first day is almost over and it’s been fairly productive. Artwork was tricky but that’s my major weak spot. I haven’t quite got all of the things I wanted done but it’s pretty close. Tomorrow will be spent doing some character animations, some music and polishing the game play.

Github

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All of the code and the design doc is publicly visible on my github page, which I’m going to keep updating as I go: https://github.com/stoogoff/ld32

My Idea Maybe Too Complicated

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After going through various ideas of 2D beat-em ups involving clowns battling with daffodils, lawyers sueing each other or fighting off zombies with household implements (a la Shaun of the Dead) I’m settling on something I’m calling ABC Worriers1.

Fuel

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Fuel for the day and the totemic mug of the web developer.

An Unconventional Weapon

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From Wikipedia: Unconventional weapon may refer to:

Ludum Dare 32 Theme

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This theme has just been announced and it’s An Unconventional Weapon. Hmm, that’s one that I had no real opinion on. I may need to get out my thinking brain for this!

Ludum Dare 32 Voting

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OK! Ludum Dare 32 starts in about and my votes are in!

Role-Playing

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Dungeons and Dragons Basic Set

One hobby I’ve resurrected over the past couple of years is playing role-playing games. I hadn’t played properly since my mid-20’s when I was living in Cambridge but being in Glasgow for the past couple of years and meeting lots of role-players up here has given me a chance to get involved in a lot of games, which I’ve been thoroughly enjoying!

Ludum Dare 29

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The Drowning Man Game

Last week I joined in with a few thousand people making video games.

The Drowning Man

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And I’m done, with just over an hour to spare! The Drowning Man is trapped beneath the ice of a frozen river. You must help him swim to safety, avoiding the nasty looking fish and floating debris. Guide him to the holes in the ice to help him survive.

Beware the Fish

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This is the fish:

Hidden Places

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I’ve completed the music for Ludum Dare which is up on my Soundcloud page. It’s title Hidden Places and has a very sinister feel to it.

Almost there...

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In the end I ditched the whackamole idea and restarted with the trapped under ice idea. I’ve got the game play in place, I need to do some proper graphics and animation and get some music written.

Dilemma

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After spending the morning coding and getting to grips with Phaser I’m now starting to think my original idea of someone trapped under ice may be easier to achieve, given the time frame. Not sure whether to start over or push through with whackamole.

Programmer Graphics

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Artwork is really not my strong suit so I usually try and do something interesting with chalks and pens to get me away from the computer. But first, some basic graphics so I can get the game play working.

Whackamole!

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Got it.

No Ludum Idea

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So, beneath the surface. My initial idea was someone swimming under a frozen lake. It would be an overhead 2D shooter, similar to Galaxian, where you would fend off fish and swim for air holes. This might be a bit too depressing as you’re constantly struggling just to breathe.

Ludum Dare Theme

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This theme has just been announced and it’s Beneath the Surface. It wasn’t one I voted for and I’m not entirely sure what to do with it. My initial thought is someone trapped under ice but I don’t know how I can make that into a game just yet.

Ludum Dare Tech

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I’m using this Ludum Dare as an opportunity to try out some new technology. I’m going to use Phaser for development along with Browserify and possibly Yeoman for various package management. All that requires Node to be installed, which I don’t have on my main development machine so that’s first.

Ludum Dare 29 Voting

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I think I’m just about ready for Ludum Dare, which starts in a couple of hours — in the UK.

Stoo Goff

Stoo Goff is a writer, musician and programmer hailing from Norwich and now living in Glasgow. When not buried beneath a mountain of programming code or torturing guitars he can be found creating strange new lands and conjuring dreams from nothing. He regularly promises himself that he will finish the next novel and album.

He is heavily influenced by a number of writers and musicians, including: Tom Waits, Ursula Le Guin, Trent Reznor, Neil Gaiman, Amanda Palmer, Gene Wolfe, Frank Miller and a host of Finnish Folk Metal.

Follow him on Twitter @stoogoff.