The layout for the Aegean Quick Start book wasn’t created using InDesign or Scribus or any standard design tools. I don’t have any experience with either so I found them difficult to get started with. I do have a background in programming, web development and UX, so I made use of the skills and tools I already had.
Last weekend was UKGamesExpo in Birmingham. It was my first time there and I dove in head-first with a playtest of Aegean, the Greek myth inspired role-playing game which I’ve been working on for the past couple of years.
A few years ago I started a long running campaign of the Pendragon RPG. It’s a great game, following the life and death of King Arthur, Queen Guenevere, and the Knights of the Round Table. It focuses heavily on the medieval romance aspect of the legend — Le Morte d’Arthur and Chretien — and follows your character’s family through the generations.
And I’m done!
I’ve got no idea what I’m calling this but the idea of the game is to merge different coloured blocks to create a shape based off of a tetrimino. Merging two blocks the same colour creates a shape and changes the colour. Merge all of the blocks until you have the shape.
And it’s shapeshift… That’s quite a broad one. Time for some brainstorming.
I’ve been having a look through this site and I’ve managed to find a few of my previous Ludum Dare entries!
It’s that time of year again! Ludum Dare, pretty much the only time I update this blog.