No Ludum Idea

So, beneath the surface. My initial idea was someone swimming under a frozen lake. It would be an overhead 2D shooter, similar to Galaxian, where you would fend off fish and swim for air holes. This might be a bit too depressing as you’re constantly struggling just to breathe.

After that I thought of Spelunky, which seems perfect for beneath the surface, but has been done (obviously). I think there will be plenty of games around digging or tunnelling so I’m trying to avoid that. This may change!

I was trying to go a bit deeper with the theme (pun intended) by looking at mysteries which have a truth beneath the surface, or people, who can be completely different things beneath the surface.

For now I’m going to get started on a Galaxian clone and see where I go from there.

Stoo Goff

Stoo Goff is a writer, musician and programmer hailing from Norwich and now living in Glasgow. When not buried beneath a mountain of programming code or torturing guitars he can be found creating strange new lands and conjuring dreams from nothing. He regularly promises himself that he will finish the next novel and album.

He is heavily influenced by a number of writers and musicians, including: Tom Waits, Ursula Le Guin, Trent Reznor, Neil Gaiman, Amanda Palmer, Gene Wolfe, Frank Miller and a host of Finnish Folk Metal.

Follow him on Twitter @stoogoff.